
Phlegma
phlegma Logo Design
07/2024
Blender

WOOF WEAR
woof wear Logo Design
07/2024
Illustrator

IMPULS
Corporate Design, Graphic Design
12/2022
Ink, Photoshop, Illustrator, Blender
This design is made for the Impuls Crew, a DJ collective I founded with friends back in the day.
Since then, the Impuls Crew organizes electronic music events like the Rempart Rave in Freiburg with considerable success.
Ultimate Battle Dice
UX/UI Design, Game-Art
07/2022
Blender, PS, Unity, Git
Contribution for the GMTK Gamejam.
My friend Superschnitzel and I contributed a computergame to the GMTK Game Jam 2022 within 48 hrs. My key takeaway of this experience is, that good communication becomes difficult while facing high stresslevels in combination with insane workload and remote collaboration.

"Battle your way to the ultimate win in this nail biting Dice Battle.
Use your dice wisely and increase your strength along the path to victory."

Upon starting the Game you will be met with a selection of three different levels. Choose one to start the ultimate Dice Battle. In the battle you will meet your oponent and fight them by rolling your dice. The Hand on the left side shows you a number of Empty Slots. Choose dice from your inventory to fill these by clicking on them. Once your Active Slots are filled Press the Roll Button. Both yours and your enemys dice will be rolled and sorted in descending order. The players and enemies dice will then be compared starting from the Highest. If a die has rolled a lower number than its opposite it is removed from the Game and its spot has to be filled anew. If the players or the enemies dice wins in a draw is different in every level. If you win a Game you can choose a new die to add to your collection. The Goal of the Game is to win 5 games but if you Loose 3 Games its Game over.










THE PILLARS OF AUTOCRACY
05/2021
Graphite, Ink, Photoshop
In my view, user guides represent one of the highest disciplines in design. With that in mind, I set out to identify a compelling subject for an infographic and developed the idea of illustrating the Pillars of Autocracy. by Johannes Gerschewski.
More about this here:
Die drei Sรคulen und das รberlebenelektoraler Autokratien โ Eine Replik by Gerschewski, Johannes (2017) in Zeitschrift fรผr Vergleichende Politikwissenschaft 11(2), 237-246

Cineforce – Aethers Cinematographix
Concept & Producution
05-07/2020
Graphite, Adobe Photoshop
Cineforce was a biweekly illustrated film recommendation series published online by Subtil/Skurril in collaboration with the International Club Freiburg.
At the onset of the pandemic, my team at the International Club sought to develop digital initiatives to support students experiencing lockdowns and social isolation. Drawing on my passion for cinema, I proposed the concept of a curated film recommendation seriesโcombining editorial content with illustration to create an engaging and accessible cultural offering.
READ MORE




I first tried to produce the Cineforce as a video-show. Unfortunately I lacked the necessary acting skills to get into my role as the moderator. After rethinking my concept I told the story by drawing the show with graphite and photoshop trying to give it a film-noir-ish look.
My team from the international club approved the concept: Aethers Cinema to Graphix, and we published 6 episodes within 3 months during the summer 2020 together with Subtil/Skurril.


SCHALL & RAUCH
Graphic Design
2018
Graphite, Ink, Adobe Photoshop
This graphic was created to promote the commercial Schall & Rauch techno event at Cafรฉ Jos Fritz in Freiburg.
While the aim of the graphic is to convey a feeling of overkill without being too serious, it depicts Donald Duck (the working-class antihero) in an uncomfortable situation.
Blackwood Films
Logo Design
2016
Graphite, Ink, Adobe Photoshop
Blackwood Films is a group of award-winning independent filmmakers based in Freiburg, Germany. They’ve been sharing equipment, expertise, and a love of filmmaking since 2009.
I was part of the crew from 2014 to 2016 where I gained my first insights into filmmaking.
DANIEL LI
TRansforming information into immersive experiences.
Shaping new realities with digital tools.
ๅ ณไบ ๆไธน้
Daniel Li, also known as AETHER is a freelance artist and designer based in Germany. Focusing on visual communication strategies. Developing experiences by pouring moods and information into form. Passionate about human-machine interaction and curious about digital technologies to shape new realities.
Tools: Blender, JS, Adobe XD, Premiere, Photoshop, Illustrator, InDesign

MORE INFO
BACKGROUND
| UX/UI design | PortUNA Neue Medien | 06/2023-04/2024 | |
| production assistance | COSMO at Rundfunk Brandenburg Berlin | 01-04/2021 | |
| internship in the communication department | Mercator Institute for China Studies Berlin | 10-12/2020 | |
| project management, illustration, media design | International Club of the Student Union Freiburg | 11/2018-10/2020 | |
| technical support, artistic assistance, art handling | Kunstverein Freiburg | 11/2017-10/2020 | |
| internship in the analog print workshop | โLa Sirenaโ by Roberto Sandino in Granada NI | 03-04/2016 | |
| internship in the freelance illustration workshop | Gabriella Stellino in Riegel am Kaiserstuhl | 11/2014-04/2015 |
EDUCATION
| student in the Blender course | Academy for IT and Graphic Design FIGD | 08-11/2022 | |
| student in the UX/UI design course | Academy for IT and Graphic Design FIGD | 08/2021-08/2022 | |
| participant in the advanced Photoshop course | LIMA Berlin | 04/2017 | |
| Bachelor of Arts in Sinology and Cognitive Science | Albert-Ludwigs University Freiburg | 10/2014-02/2021 |
concept, strategy & management
| co-founding, management, visual design | „Rempart Rave“ by Impuls Crew | 01/2020-10/2020 | |
| co-founding, management, brand design | Subtil/Skurril | 05/2017-today | |
| co-founding, management, graphic design | Movement Motus e.V. | 12/2015-01/2020 |
media production + postproduction
| editing | Performance @ Atelier 4e | 04/2023 | |
| camera, editing, music | „HEY“ by Nils Dressel | 01/2023 | |
| camera, additional sounddesign | „Ilay“ – Johann Eggebrecht | 12/2022 | |
| acting | „Neustart“ with Nils Dressel | 10/2022 | |
| editing | „HERZ EMOJI“ Trailer – Szene 2wei | 08/2022 | |
| editing | Stampede Disaster Control Trailer – Moving Orechstra | 04/2022 | |
| editing | Freiburg Theater Festival 2022 – Trailer | 03/2022 | |
| cinematography, storyboard, editing | „Liebe“ Shortfilm with Nils Dressel | 01/2022 | |
direction, camera, editing | „Baloon Culture“ – Johann Eggebrecht | 11/2021 | |
| editing | Final Bue – NoahRees | 11/2021 | |
| production & editing | „Aerial-Hoop“ Performance Trailer – Noah Rees | 10/2021 | |
| direction assistance, graphic design, setdesign | Blackwood Films Freiburg | 12/2014-01/2016 |
->MORE ART

mandelbulb fractal render
10/2022 Blender

New Computergame online! Made for GMTK Gamejam 2025 with Unity, Blender and PS.
Submitted by Superschnizel, ys-zm, aetheristics in itch.io -> 1 hour, 12 minutes before the deadline












DANIEL LI ๆไธน้
DIGITAL ART AND DESIGN
Developing experiences by pouring moods and information into form.
Using digital technologies to shape new realities.
DANIEL LI

AE Logo 07/2022
Illustrator
Hi, my name is Li. I’m also known as AETHER.
As an interdisciplinary artist and designer with experience in conceptualizing and crafting media and digital products, I’m passionate about human-machine relations and improving the use of technology through design.
I work in digital design and post-production for various projects and clients since 2016, currently focusing on UX/UI and visual design in Berlin.
As a visual problem solver, I can help you design products and build your brand.
Feel free to check out a selection of my work below and enjoy my portfolio!
Hi, my name is Li. I’m also known as AETHER.
As an interdisciplinary artist and designer with experience in conceptualizing and crafting media and digital products, I’m passionate about human-machine relations and improving the use of technology through design.
I work in digital design and post-production for various projects and clients since 2016, currently focusing on UX/UI and visual design in Berlin.
As a visual problem solver, I can help you design products and build your brand.
Feel free to check out a selection of my work below and enjoy my portfolio!
intro-mograph concept for the
„The French Flamingo Fucker“ (2023)
09/2023 Blender

human enemy
03/2023 Blender
Projektion
06/2020 Graphite, Photoshop
poem illustration for Christoph Scheit
and the SWFR.


Immer im Kreis
07/2020 Graphite, Photoshop
poem illustration for Christoph Scheit
and the SWFR.
AETHER
2018 Ink, Photoshop

AETHER
2017 Graphite, Ink, Gimp

Logodesign for Blackwood Films
2016 Graphite, Ink, Photoshop
Blackwood Films is a group of award-winning independent filmmakers based in Freiburg, Germany. They’ve been sharing equipment, expertise, and a love of filmmaking since 2009.
I was part of the crew from 2014 to 2016 where I gained my first insights into filmmaking.
DANIEL LI
ๆไธน้ DANIEL LI
DIGITAL ART AND DESIGN
Hi, my name is Li. I’m also known as Aether.
I’m an interdisciplinary artist and designer with experience in conceptualizing and crafting media and digital products.
I’m passionate about the relationship between humans and machines and improving the use of technology through design.
I work in digital design and post-production for various projects and clients since 2016, currently focusing on UX/UI Design in Berlin. As a visual problem solver, I can help you design products and build your brand.
ๆไธน้ DANIEL LI
DIGITAL ART AND DESIGN
DANIEL LI
Hi, my name is Li. I’m also known as Aether.
I’m an interdisciplinary artist and designer with experience in conceptualizing and crafting media and digital products.
I’m passionate about the relationship between humans and machines and improving the use of technology through design.
I work in digital design and post-production for various projects and clients since 2016, currently focusing on UX/UI Design in Berlin. As a visual problem solver, I can help you design products and build your brand.
I produce and communicate ideas.

AETV
2018 Linocut

Platypus Rex
12/2021 Inkscape, Illustrator
Albumcover for a fictional band
Font: Jugendstil Regular

untitled
08/2012 Graphite & Gimp

GRENZEN WEGDANCEN
2019 Graphite, Photoshop
This illustration was part of Movement Motus promotional purposes. Movement Motus(in short: MoMo), was a registered voluntary cooperation of young adults for the benefit of refugees in the years 2015-2020.
We established a series of parties: GRENZEN WEGDANCEN, that invited a wide variety of people to participate, regardless of social classes and categories. The parties provided a place to meet in a relaxed situation and a space to break down fears of contact. The funds generated at the parties were fully donated to selected local or global refugee organisations involved in humanitarian aid, education, outreach, trauma care, etc.
Our motivation was to give the refugee debate, which is often portrayed negatively and controversially in the german leading media and public discourse, a new approach and handling based on grassroots participation.
Newspaper article about MoMo 2016 (in German)

mandelbulb
10/2022 Blender

AE Logo 2022
Illustrator

untitled
2016 Linocut
Parallax Landscape
2021 Photoshop, JavaScript
IMPRINT:
Daniel Li
Gustav Adolf Straรe 131
13086 Berlin
ยฉ 2023
Copyright notice:
All contents of this website, in particular texts, photographs and graphics, are protected by copyright. Unless expressly indicated otherwise, the copyright is held by the respective artists.
ๆไธน้
DANIEL LI
DIGITAL ART AND DESIGN
ๆไธน้ DANIEL LI
DIGITAL ART AND DESIGN

Hi, my name is Li. I’m also known as Aether.
I produce and communicate ideas.
I work in digital design and post-production for various projects and clients since 2016, currently focusing on UX/UI Design in Berlin.
As a visual problem solver, I can help you design products and build your brand.


particles
09/2022 Blender
PHOTOGRAPHIC WORKS ON SUBTIL/SKURRIL
PHOTOGRAPHIC WORKS ON SUBTIL/SKURRIL
monster
03/2022 Blender
contact
DANIEL LI





















































